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# Introduction to Agile |
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> Session to introduce the principles, values and practices of Agile. This will include a short interactive exercise to demonstrate some of the key agile practices we use in iterative delivery. |
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## Slides |
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The latest version of slides for the session are available [here](https://docs.google.com/presentation/d/1eYI04ChApbQd-a1b8GsBaRfGzuIm12AxYyi61fEE9G4/edit?usp=sharing) |
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* If possible; bring in boards showing Burn down, feature & task level breakdown, estimation ladders etc |
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* Download the Henrick Video for offline playing incase of WiFi issues. |
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## Facilitation Materials Needed |
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* Teams in table size of 4 to 6 |
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* Sticky Notes - set of the following on each table |
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* Small Rectangular - lots of one color |
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* Sharpie Pens on each table |
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* Flip chart paper |
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* Flip chart pens |
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* Ping pong balls (100-150 in total for a group of 24) |
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## Facilitation Guidelines |
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* Present the slides to introduce Agile values, principles and practices |
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* This includes the 15 minute video by Henrik Kniberg, Product Ownership in a Nutshell. After playing this, a group discussion about what some of the memorable messages were |
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* Run the Ball game as described on the slides: |
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* 4 sprints in total |
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* Radiate and capture estimates vs actuals |
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* Look for trends in improved accuracy of estimation and increased overall velocity |
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* At the end of Sprint 2, suggest each team does a review of other teams to see if they can learn new techniques from watching others in action |
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* At the end of Sprint 3, calculate the team's overall velocity. Challenge them to triple this. Ask what would help bring up the overall velocity (answer is smaller teams). Run a 4th sprint where group can self organise into smaller teams (agree a team is more than one person) |
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* Debrief the learnings |
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