#
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# This file and its contents are supplied under the terms of the
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# Common Development and Distribution License ("CDDL"), version 1.0.
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# You may only use this file in accordance with the terms of version
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# 1.0 of the CDDL.
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#
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# A full copy of the text of the CDDL should have accompanied this
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# source. A copy of the CDDL is also available via the Internet at
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# http://www.illumos.org/license/CDDL.
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#
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#
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# Copyright 2024 Andreas Wacknitz
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#
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set name=pkg.fmri value=pkg:/$(COMPONENT_FMRI)@$(IPS_COMPONENT_VERSION),$(BUILD_VERSION)
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set name=pkg.human-version value=$(HUMAN_VERSION)
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set name=pkg.summary value="$(COMPONENT_SUMMARY)"
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set name=info.classification value="$(COMPONENT_CLASSIFICATION)"
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set name=info.upstream-url value=$(COMPONENT_PROJECT_URL)
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set name=info.source-url value=$(COMPONENT_ARCHIVE_URL)
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set name=org.opensolaris.consolidation value=$(CONSOLIDATION)
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license $(COMPONENT_LICENSE_FILE) license='$(COMPONENT_LICENSE)'
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# We don't deliver static libraries
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<transform path=.+/lib/.+\.a -> drop>
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file path=usr/bin/sdl2-config
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file path=usr/include/SDL2/SDL.h
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file path=usr/include/SDL2/SDL_assert.h
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file path=usr/include/SDL2/SDL_atomic.h
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file path=usr/include/SDL2/SDL_audio.h
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file path=usr/include/SDL2/SDL_bits.h
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file path=usr/include/SDL2/SDL_blendmode.h
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file path=usr/include/SDL2/SDL_clipboard.h
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file path=usr/include/SDL2/SDL_config.h
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file path=usr/include/SDL2/SDL_cpuinfo.h
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file path=usr/include/SDL2/SDL_egl.h
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file path=usr/include/SDL2/SDL_endian.h
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file path=usr/include/SDL2/SDL_error.h
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file path=usr/include/SDL2/SDL_events.h
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file path=usr/include/SDL2/SDL_filesystem.h
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file path=usr/include/SDL2/SDL_gamecontroller.h
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file path=usr/include/SDL2/SDL_gesture.h
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file path=usr/include/SDL2/SDL_guid.h
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file path=usr/include/SDL2/SDL_haptic.h
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file path=usr/include/SDL2/SDL_hidapi.h
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file path=usr/include/SDL2/SDL_hints.h
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file path=usr/include/SDL2/SDL_joystick.h
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file path=usr/include/SDL2/SDL_keyboard.h
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file path=usr/include/SDL2/SDL_keycode.h
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file path=usr/include/SDL2/SDL_loadso.h
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file path=usr/include/SDL2/SDL_locale.h
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file path=usr/include/SDL2/SDL_log.h
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file path=usr/include/SDL2/SDL_main.h
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file path=usr/include/SDL2/SDL_messagebox.h
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file path=usr/include/SDL2/SDL_metal.h
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file path=usr/include/SDL2/SDL_misc.h
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file path=usr/include/SDL2/SDL_mouse.h
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file path=usr/include/SDL2/SDL_mutex.h
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file path=usr/include/SDL2/SDL_name.h
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file path=usr/include/SDL2/SDL_opengl.h
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file path=usr/include/SDL2/SDL_opengl_glext.h
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file path=usr/include/SDL2/SDL_opengles.h
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file path=usr/include/SDL2/SDL_opengles2.h
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file path=usr/include/SDL2/SDL_opengles2_gl2.h
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file path=usr/include/SDL2/SDL_opengles2_gl2ext.h
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file path=usr/include/SDL2/SDL_opengles2_gl2platform.h
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file path=usr/include/SDL2/SDL_opengles2_khrplatform.h
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file path=usr/include/SDL2/SDL_pixels.h
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file path=usr/include/SDL2/SDL_platform.h
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file path=usr/include/SDL2/SDL_power.h
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file path=usr/include/SDL2/SDL_quit.h
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file path=usr/include/SDL2/SDL_rect.h
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file path=usr/include/SDL2/SDL_render.h
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file path=usr/include/SDL2/SDL_revision.h
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file path=usr/include/SDL2/SDL_rwops.h
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file path=usr/include/SDL2/SDL_scancode.h
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file path=usr/include/SDL2/SDL_sensor.h
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file path=usr/include/SDL2/SDL_shape.h
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file path=usr/include/SDL2/SDL_stdinc.h
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file path=usr/include/SDL2/SDL_surface.h
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file path=usr/include/SDL2/SDL_system.h
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file path=usr/include/SDL2/SDL_syswm.h
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file path=usr/include/SDL2/SDL_test.h
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file path=usr/include/SDL2/SDL_test_assert.h
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file path=usr/include/SDL2/SDL_test_common.h
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file path=usr/include/SDL2/SDL_test_compare.h
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file path=usr/include/SDL2/SDL_test_crc32.h
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file path=usr/include/SDL2/SDL_test_font.h
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file path=usr/include/SDL2/SDL_test_fuzzer.h
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file path=usr/include/SDL2/SDL_test_harness.h
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file path=usr/include/SDL2/SDL_test_images.h
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file path=usr/include/SDL2/SDL_test_log.h
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file path=usr/include/SDL2/SDL_test_md5.h
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file path=usr/include/SDL2/SDL_test_memory.h
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file path=usr/include/SDL2/SDL_test_random.h
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file path=usr/include/SDL2/SDL_thread.h
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file path=usr/include/SDL2/SDL_timer.h
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file path=usr/include/SDL2/SDL_touch.h
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file path=usr/include/SDL2/SDL_types.h
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file path=usr/include/SDL2/SDL_version.h
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file path=usr/include/SDL2/SDL_video.h
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file path=usr/include/SDL2/SDL_vulkan.h
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file path=usr/include/SDL2/begin_code.h
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file path=usr/include/SDL2/close_code.h
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file path=usr/lib/$(MACH64)/cmake/SDL2/sdl2-config-version.cmake
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file path=usr/lib/$(MACH64)/cmake/SDL2/sdl2-config.cmake
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link path=usr/lib/$(MACH64)/libSDL2-2.0.so.0 target=libSDL2-2.0.so.0.3000.2
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file path=usr/lib/$(MACH64)/libSDL2-2.0.so.0.3000.2
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file path=usr/lib/$(MACH64)/libSDL2.a
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link path=usr/lib/$(MACH64)/libSDL2.so target=libSDL2-2.0.so.0.3000.2
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file path=usr/lib/$(MACH64)/libSDL2_test.a
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file path=usr/lib/$(MACH64)/libSDL2main.a
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file path=usr/lib/$(MACH64)/pkgconfig/sdl2.pc
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file path=usr/share/aclocal/sdl2.m4
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